dkrajzew's Dilettante Habits Some dilettant approaches to topics of my interest Mon, 02 Dec 24 12:51:03 +0000 http://www.krajzewicz.de/blog/ Daniel Krajzewicz daniel@krajzewicz.de AnoPlib 28.03.2017 22:00 Some helper methods for dealing with small animations (c++). http://www.krajzewicz.de/blog/anoplib.php Logos 28.03.2017 22:00 Some logos and signets I designed. http://www.krajzewicz.de/blog/logos.php Web Sites 28.03.2017 22:00 Some web sites I designed. http://www.krajzewicz.de/blog/web-sites.php c16 Releases 28.03.2017 22:00 Some c16 thingies I wrote. http://www.krajzewicz.de/blog/c16-releases.php st2gif 28.03.2017 22:00 A tool that converts Atari ST graphics to gifs. http://www.krajzewicz.de/blog/st2gif.php ShaderWB - a shader workbench 27.08.2022 20:00 A tool for fast shader hacking. http://www.krajzewicz.de/blog/shaderwb.php Moiré Test#1 (Back-/Foreground Images) 25.11.2017 00:30 Making a moiré effect using HTML foreground/background images. http://www.krajzewicz.de/blog/moiree-test1.php Persian Rasters 25.11.2017 00:30 Description and examples for so-called “persian raster” effect. http://www.krajzewicz.de/blog/persian-rasters.php How to design a new language that can be spoken, written, and read. 24.04.2020 21:11 Some others did it — they designed a completely new language. I did as well. Here's how. http://www.krajzewicz.de/blog/language-generation.php Generating scalable maps with OSM and SUMO 23.02.2019 21:00 A short demonstration of generating scalable maps using OpenStreetMap data and SUMO for visualisation. http://www.krajzewicz.de/blog/sumo-scalable-osm-maps.php Dead Software: BluBot 22.06.2018 23:15 Presents an abandoned meta search engine with natural language processing and visualisation I contributed to. http://www.krajzewicz.de/blog/dead-blubot.php c64 Font Sizes 19.04.2020 02:50 Common font sizes on the c64 with some examples. http://www.krajzewicz.de/blog/c64-font-sizes.php degrotesque — A tiny web type setter 16.07.2022 13:40 A small script to improve the appearance of HTML text. http://www.krajzewicz.de/blog/degrotesque.php c64 Python helper 16.05.2020 18:56 An open source Python library for dealing with c64 graphics. http://www.krajzewicz.de/blog/c64-python-helper.php Stretching the c64 Palette 14.08.2017 22:15 Presents some methods to stretch the limited c64 palette for obtaining large colour gradients. http://www.krajzewicz.de/blog/stretching-the-c64-palette.php Free Color Palettes 13.11.2016 00:08 In ancient times, people shared content. This article holds an ever-growing list of free (like beer) color palettes. Including downloads, uh? http://www.krajzewicz.de/blog/free-color-palettes.php Workflow for documenting open source software 13.11.2016 00:08 A method to offer both, a valid documentation for the last release as well as one for the current trunk version. http://www.krajzewicz.de/blog/workflow-for-documenting-open-source-software.php c64 Releases 12.06.2022 18:20 c64 demos, tools, and games I wrote or contributed to. http://www.krajzewicz.de/blog/c64-releases.php Size-Minimal Fonts 11.04.2017 12:11 Notes on and thoughts about size-minimal fonts or character sets. http://www.krajzewicz.de/blog/size-minimal-fonts.php A library for parsing command line options 07.08.2021 19:50 A small library for parsing command line options. http://www.krajzewicz.de/blog/command-line-options.php To OSG or not to OSG? 06.03.2019 21:58 Discusses the usage of a scene graph library, namely OpenSceneGraph. http://www.krajzewicz.de/blog/osg-not-osg.php Announcing BrainBreak 04.07.2020 12:46 A classic tile game for the c64 with hires multicolour graphics. http://www.krajzewicz.de/blog/announcing-brainbreak.php The file structure of a software project 02.04.2020 23:50 You know, software engineering is a discipline. Here's what I know about structuring a software project. http://www.krajzewicz.de/blog/software-project-structure.php